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ARCHIVED NEWS

 
18th August 2007

NEW FARMING TACTICS

Now that Recluse's Victory has been nerfed to the point that ironcially the only people who farm there are afk commercial bots, Dollmistress recommends taking on Borea's Rikti and focusing on the pesky Rikti Portals for a good XP and cash fix.

The portals summoned by Communications Officers are worth the same infamy as an RV Turret, and are a LOT easier to kill. There's no danger of a Hero ganking you in the head, either!

On Vicious difficulty, a level 50 villain can rake in between 200-450K per mission - almost as fast as hunting mobs and pillboxes in RV!

BIRDY RETURNS!

Phoenix Storm reappeared today as part of the "free account reactivation for bored players" programme. Not having visited the Rogue Isles for almost a year, she was very surprised at many of the serious changes.

Hopefully this time Birdy will make it to level 50!

 

16th August 2007

SERVER TRANSFERS!

Are on the way. Kinda. Nearly. The Devs have been a bit cagey (as always) about timescales and details, but pretty soon villains will be able to come and go between Servers for $10. 

It is recommended that you create a copy of your leaving villain as soon as possible after you exit your home Server, to prevent someone stealing your old name while you are off on a tour!

CAP SF AWARENESS!

TOP SECRET OH NOES - The Cap Au Diable Strike Force is a little bit easier to solo than other Strike Forces across the Rogue Isles, and people are taking advantage of this with multiple accounts, repeated completions and all sorts of wacky madness to secure the rare recipes they require.

The more greedy villains are even using the "exploit" to make themselves tonnes of money.

Dollmistress X is now fully re-slotted with Invention Enhancements (52 set bonuses yay!) and will be running these cheater Cap SF missions once a day at least. Look out for invites for a free rare recipe!

DOLLMISTRESS STANDS DOWN

Having completed her term of office as Vice Mayor of Champion, Dollmistress has been demoted to Defence Secretary and Demoniker is now Vice Mayor. Silver Wing is the new Mayor - keeping it villainous! 

 

10th August 2007

INVASION ENCORE

The war might be won, but there are many aftershocks to such a huge interdimensional campaign and many Rikti factions still have no idea the cause they were fighting for is now lost. 

In other words, there will be 24-hour minor Rikti invasions hitting the Rogue Isles up until mid-September. The exact dates as as follows - 

Tuesday, August 14th
Saturday, August 18th
Thursday, August 23rd
Sunday, August 26th
Friday, August 31st
Sunday, September 2nd
Wednesday, September 12th
Saturday, September 15th
Monday, September 17th
Saturday, September 22nd

Invasions occur every 3-4 hours - grab your Elusive Mind Accolades while you still can!

RECLUSE'S VICTORY - THE PARTY IS OVER!

Yep, the end of the line. In a bid to thwart evil afk and commercial gold farming in RV, the Devs have totally nerfed Heavies. They cannot be speed-boosted much now, and cannot regenrate lost hit points in any way. 

This basically means they die really really fast and are useless for taking Pillboxes or fighting signature characters. 

 

7th August 2007

VICTORY FOR HUMANITY!

The war is now over, thanks to combined forces of Heroes and Villains finally exposing Nemesis for the silly gold robot he really is. The Rikti have retreated from across the Rogue Islands but have left behind a large number of ill-informed idiots in the Warzone for villains to laugh at, and promised to return once every now and then for invasion re-enactment! 

THE SCOURGE RETURNS

Twixt has been spotted in Recluse's Victory, back to his usual griefing ways.

BEWARE! 

 

28th July 2007

HERO 1 DEFEATED

Today members of the Faux Pas led an assault beneath the crashed Rikti Mothership to prevent further escalation of the warfare and dispose of "Honoree", the former Vanguard leader Hero 1

Apparently, the entire interdimensional confrontation is all a big mistake anyway, caused by the mischeivous supervillain Nemesis. Statesman has demanded a written apology from the formerly-infallible brass automaton to make up for the billions of deaths he has caused on both sides.

CHEAP AND CHEERFUL

Costume Recipes are FINALLY cheap enough for everyone to buy, now being placed in their own drop pool. Villains should be able to purchase them for as little as 400K Infamy now! 

Beware however, for other rare items such as level 50 Numina Enhancements or high level Arcane salvage are growing more expensive by the day! Buy now or suffer later! 

 

24th July 2007

Faux Pas have installed a Teleporter to the Rikti Warzone as part of the newly-constructed Warzone Wing of our Headquarters!

A similar Teleporter will be added to the Elite base and Haven Hero base asap, when Sinder Block gets round to doing so!

In other news, Dollmistress was rescued from the Rikti Mothership during the first pylon raid of Issue 10 and is now at large once again. She does seem to be a little more Rikti-like though. Tee hee!

 

24th July 2007

THEY ARE HERE!

Yay finally! The Rikti have invaded! Issue 10 has arrived!

DETAILED NOTES

Rikti World Invasion: The Rikti have been fought off before. But now, prepare for a desperate battle to save Earth from the new Rikti Invasion Force! Aggressive Rikti forces can attack Paragon City and Rogue Isle areas at any time and with little warning!

Rikti War Zone: Heroes and villains are asked to put aside their differences and co-operate to assist Vanguard, the all volunteer force funded by the United Nations Security Council, to stem the flood of Rikti and their attempts to salvage their downed Mother Ship. Earn Vanguard Merits to obtain new costume items and other cool stuff!

Rikti Co-op Task Force: Lady Grey, leader of Vanguard, has a series of missions for a proven team of superpowered individuals, security clearance 45 to 50, designed to take the fight to heart of the Rikti Invasion!

INVASION!

“The Rikti Return! The Vanguard needs YOU! All super powered beings are encouraged to join the effort! This isn’t about your history, but about OUR future. Join now.”

* The Rikti have somehow found a way to bridge the dimensional gap between their world and ours once again and are staging raids on Paragon City and the Rogue Isles.
* When Zones within the cities are under attack, a world-wide alert will be issued by Vanguard. This alert will show up in your Chat window, warning you in which zone attack is imminent. 
* While the invasion is occurring, players do not receive debt while outdoors in an invaded zone.
* Those in that zone that do not wish to be at risk of Rikti attack are asked to take shelter immediately. They can do so by leaving the zone, or moving inside buildings or under cover (overpasses, parking garages, etc.).
* Rikti bombs appear to be unstable and not 100% reliable. Some do not explode on impact and only embed themselves in the ground. These bombs have been noted to detonate after a time, so take caution when you see these. They can be disarmed or delayed by inflicting damage upon them.

Revamped Zone: Rikti Crash Site is now Rikti War Zone

The region previously known as the Crash Site has erupted into a War Zone! All non-combatants are advised to stay well clear of the area!

This zone is now co-operative, Heroes and Villains can both enter into the zone and team together while here. Heroes and Villains cannot fight against each other in this area. They will both arrive into the zone in the Vanguard Base that has been established there.

Entry points can be found in Vanguard Bases in the following zones:

* Paragon City:
o Atlas Park
o Founders Falls
o Peregrine Island
* Rogue Isles:
o Cap au Diable
o St. Martial
o Grandville

The SWAT entrance from Crey’s Folly is sealed.

* The zone is now scaled for levels 35 to 50.
* While in the Rikti War Zone, debt obtained will be 50% of normal.
* When you enter the zone, Levantera, one of the directors of Vanguard, will be auto-issued to you as a contact. Complete her missions to get a feel for the area, as well as be inducted as an honorary member of Vanguard and be able to obtain merits.
* Borea has repeatable missions for you in the Rikti War Zone.
* Other characters that have missions available are Gaussian, Dark Watcher, and Serpent Drummer. They can all be found in the Vanguard Base
* By joining Vanguard you will earn Vanguard Merits for defeating Rikti as well as completing missions for Vanguard. These Merits can be exchanged for Costume Pieces (of the Vanguard Armor), as well as some other cool stuff. The device for purchasing these items are special crafting tables located within the Vanguard base. Vanguard Merits can not be used at other crafting tables.
* You can view Vanguard Merits earned from the Salvage window under the Special Tab.

Rikti Co-op Task Force:

The UNSC backs Vanguard for billions. With the second Rikti invasion bearing down upon us, the United Nations Security Council has essentially given Vanguard a blank check to cover the costs of fighting the Rikti, “We don’t have time to haggle over budgets,” says a senior level official in the UNSC. “Vanguard has always been about defeating the Rikti, no matter what. We fully support Lady Grey and her team.”

* Lady Grey gives out a Strike/Task Force for 8 super powered individuals with security clearance from 45 to 50. The mission attempts to stop the Rikti before they can get a foothold in our dimension. Be wary, the Rikti are single-minded in the pursuit of their objectives!


Take the fight to the crashed Rikti ship!

* The Rikti have erected energy pylons throughout the area surrounding their crashed ship in the Rikti War Zone. Vanguard engineers have discovered a way to detect Rikti Pylons. To view waypoints to these pylons, check the ‘Special’ option in your map display window.
* Destroying all pylons before the Rikti can replace them, will lower the shield on the Rikti Mother Ship in the zone.
* Heroes and Villains are asked to plant explosives inside the ventilation systems of the ship to cripple the Mother Ship repair effort the Rikti have in progress.
* Once enough bombs are planted, the Master at Arms will arrive to clear out non-Rikti interlopers!
* Characters that participate with this will be rewarded with Vanguard Merits.

Rikti Villain Group Revamp

* The Rikti Villain group has undergone an art and powers revamp.
* The new art vastly upgrades the look of the Rikti and now allows us to use more animations with the Rikti soldiers.
* One major change is the Rikti swords now have a ranged energy weapon in them, allowing them to use both melee and ranged attacks without switching weapons.

Powers

Added support for villain archtypes for Kheldian inherent bonus powers. Here is the new help text:

* Kheldians naturally thrive off the energy and essence of their teammates. Warshades’ absorbing nature allows them to draw on the power of their teammates’ power to increase their own. Your Damage Resistance will increase for each nearby Tanker, Mastermind, Corruptor or Defender teammate. Your Damage will increase for each nearby Scrapper, Stalker, Brute or Blaster teammate. Finally each nearby Controller or Dominator teammate will grant you limited Protection from Control effects. You cannot put Enhancements in this power.
* Kheldians naturally thrive off the energy and essence of their teammates. Peacebringers’ metamorphic nature allows them to bring balance to their team. Your Damage will increase for each nearby Tanker, Mastermind, Corruptor or Defender teammate. Your Damage Resistance will increase for each nearby Scrapper, Brute, Stalker or Blaster teammate. Finally each nearby Controller or Dominator teammate will grant you limited Protection from Control effects. You cannot put Enhancements in this power.
* Jack Frost pets and Animated Stone pets should be more willing to engage in melee combat due to a change to their AI values.
* Crey Juggernauts will turn off their Personal Force Field after 15 seconds rather than leaving it on indefinitely.
* Bitter Ice Freeze Ray’s attack time has been shortened from 3.7 seconds to 2.5 seconds for both Blasters and Corruptors.

Critter Powers

* Critters with area of effect Confuse powers have had the duration of those powers greatly reduced.

Power Effects

* Graphical Effects for Ice Armor powers have been modified to improve performance by reducing redundant effects.
* Corrected an issue with Piston Boots steam effects so that they no longer pick up incorrect tinting from the costume piece.
* Stone Melee/Hurl Boulder and Super Strength/Hurl – slight tweak to improve performance.
* Minor camera shake added to some Super Strength hit effects.
* New Geometry and effects for the Blackwand temporary/veteran power.
* New graphical effects for Sonic Resonance.
* “Place Trap” animation will now play while flying. Animation also plays a bit faster, reducing the amount of time the player is rooted while activating.

Costumes

* New “Stealth” costume set available
* New “Exo Proto” costume set available
* New Vanguard costume set available for purchase with merits
* 39 month Veteran Reward added: Boxing costume items
* Miniskirt 1 tweaked a little
* Reorganized skirts and added new Pencil Skirt and Leather Versions.
* Female Dragon wings sized up a little
* Female Burned wings moved up and in a little
* Female cap reweighted to reduce clipping
* “Small padded glove” for females have a pad on both hands
* Masks fixed for full helms/Chitin \\
* Neck on full helmets reweighted to reduce clipping
* Peg leg and pirate hook now available for females
* Tech Sleek boots available in more categories
* New Female Boot called high heel available.
* Greek letters unified and PI added
* New Bunny tail costume piece available.
* Female Hellenic Sandals Reweighted to fix clipping issues.
* Santa boots and heart patterns are once again available at the Tailor.
* Tin Crown hat added
* Fabo Hair style added
* Formal Hair style added
* V neck & V deep pattern added to female skin tops
* Eye Tendrils added to Tendrils/Head Costume Aura for Female models.
* Whiskers added to face detail option.
* Rocket Boots color mask improved
* Samurai belts shouldn’t disappear underwater
* Female Burned wings moved up and in a little.
* “Small padded glove” added to jackets for female. 

Badges

* There are a number of new badges
* Coralax Gladiator badge should now correctly count all Coralax bosses toward badge progression
* Supergroup Fusion Generator badge is no longer given for time spent in PvP zones; it is now given for 750 PvP kills while in supergroup mode. 

Rewards

* Costume Piece Recipes have been moved into their own drop pool and the chance of getting one has been increased. Costume Piece Recipes will ONLY drop off of Minion-level entities. Lieutenants and higher have no chance of giving out a costume recipe.

Supergroup Bases

* There are now teleport beacons that can be obtained to travel to the Rikti War Zone.

Inventions

* The price of Invention Enhancements, when sold through the process of a respec is now based on memorized prices, not the normal build price.
* Impervium Armor: Psionic Resistance - no longer causes a character to have a "Psi Aura" when slotted.
* Impervious Skin: Status Resistance - value reduced from 30% to 7.5% and unique status removed. Players can now slot this enhancement up to 5 times for the bonus.

 

15th July 2007

SANTA REDISCOVERED!

Today was a rather bizarre day in Cap Au Diable, with honoured City of Villains ancestor "Santa Claws" returning to visit and discover what changes have occured to the Rogue Isles since his last visit.

Santa was last seen here back in February 2006, when he taught Dollmistress and Dr. Evermind a little about how to fight Carnies and aided us with defeating Bahpomet for a fun badge. He then disappeared as the snow melted, and no one ever expected to see him again!

Beware villains, no-pants Santa has come back to town!

 

12th July 2007

AN ISSUE 10 UPDATE

So villains...Issue 10 is on the way, with some new fun activities and terrifying invasions about to launch across the Rogue Isles.

But what exactly is there to do? Here's a quick-and-evil guide...

ISSUE 10 for Dummies

1) Briefly notice that Sonic and some other powersets have been altered a little.

2) Travel from Cap Au Diable to the Rikti Warzone. You've been hoodwinked into assisting the Heroes of Vanguard with their minor Rikti world-invasion problem.

3) Collect the Exploration badges in the zone (if you do this in SG mode, your SG will FINALLY get a new Beacon!).

4) Find Levantera, and complete his first story arc. This enables "Vanguard Merits" for your villain.

5) Now you have some choices. Either you can:

(a) Continue all the story arcs in the zone, working for each member of Vanguard.

(b) Forget about the missions and join a big Pylon team. Take out the Pylons guarding the Rikti Mothership, and then have a Rikti-murdering party on the ship itself. Set bombs to spawn the scary Master at Arms, and collect all the Vanguard merits you can from defeating Rikti!

(c) If you are already level 45+, take a mixed Hero and Villain team into the Lady Grey Strike Force!

(d) Complete repeatable missions for Borea.

6) Of course eventually you will want to have completed all the story arcs and the Lady Grey Strike Force. Remember that each completion of the Strike Force causes a retaliatory invasion of a zone within the world, so be ready to form a death-squad and fight in the debt-fre open air against marauding nigh-invincible dropships and unexploded bombs!

7) There are several secondary tasks you might want to perform:

(a) Vanguard Merits - Collecting these from defeated Rikti (10% chance from normal Rikti, 100% chance from Mothership Rikti) will let you buy kewl rewards such as Vanguard costume pieces, Temp Powers and even an upgrade to your Salvage Inventory! Also, you can find here the cure to that crazy Curse power the Vanguard cast on you!

(b) Badges - While fending off freeform invasions, kill 100 Rikti, 10 Rikti Assault Suits and 25 unexploded bombs for badges. Do all three to earn the new Elusive Mind badge and Accolade Power - free Psy/Mezz resistance for you! Also, clicking 25 bombs on the Mothership and taking out the Master at Arms 10 times gives more badges.

8) In addition to triggered zone invasions, it looks like the Rikti will sepnd at least two weeks going nuts with Heroes and Villains alike whenever they feel like it. We might be innundated across all zones at once, so watch out and defend our homeland!

9) For bragging rights, see if you can take down a Rikti Dropship!

10) Finally, check out the free funky new costume pieces, such as bunny tails, cat whiskers, and some fashionable ensemble pieces. Enjoy!

 

10th July 2007

HOW MUCH?!

A quick note to the wise - don't buy costume pieces at the moment.

Issue 10 is changing costume drops. They will be grouped together in their own "Pool E", with a much higher chance of being earned from enemy kills. Wait until Issue 10 arrives before spending millions of wasted cash on wings and boots!

 

5th July 2007

MOUNTANEERING WITH NYLA EVERMIND

This article couldn't be published earlier due to the Issue 10 closed Beta, which has ended...

Ever wondered why the Devs always call Port Oakes "graphics intensive"? Or why it seems laggier than other zones, with the obvious exception of Grandville?

Wonder no more! Visit the SPECIAL NEWS section to find out some hidden secrets about Port Oakes, that were available for exploration only by Beta testers!

 

1st July 2007

RIKTI ON THE WAY

The Invasion grows near!

Check out the BADGE GUIDE for details of the new Issue 10 badges located in the Rikti War Zone!

Dollmistress is apparently being held captive inside the Rikti Mothership! Faux Pas will mount a rescue as soon as the ship's shields can be breached!

 

21st June 2007

DOLLMISTRESS ABDUCTED...!

Dollmistress, veteran Faux Pas leader and ubiquitous Rogue Island Supervillainess Supreme...is missing.

Kidnapped from within her own Cap Au Diable Headquarters by the Rikti for who knows what sinister purpose...a terrifying warning left behind for her friends and allies to consider.

Whatever has become of her is a bleak, sorrowful mystery.

Will she return?

What did she mention about Hero-1 before she fell silent?

A dark day for the Faux Pas...one of the most powerful Psychics on the planet and her alternate-reality counterparts have disappeared suddenly without a trace.

The Rikti are approaching swiftly. Perhaps their invasion will hold the key to explaining what has transpired this day.

 

18th June 2007

ISSUE 10 - INVASION!

UPDATE

The skies over Paragon City are filled with dark grey thunderheads. It is the same in the Rogue Isles, Europe, and across the globe. Small ships dart through the heavy weather … and there are so very many of them. The Rikti have returned.

Rikti World Invasion

Issue 10 begins with a World Event that spans across numerous zones in both Paragon City and the Rogue Isles, as the Rikti return in devastating waves. They are armed with new, brutal weapons and seek to establish a beachhead on Earth, presumably to save their lost brethren and to finish what they started the first time … the destruction of Earth!

Rikti War Zone (Levels 35 – 50)

The site of the crashed Rikti mother ship has become a hot War Zone. Pylons of unknown purpose have appeared around the mother ship, and Rikti presence is extremely heavy. In an attempt to contain the Rikti from breaking out of the area or launching their ship, the government has cordoned off the zone, allowing only select agents access. Government officials have turned the region over to Vanguard, and given them the authority to recruit forces from across the world. This zone is open to both Heroes and Villains, in their combined, desperate struggle to hold the front lines against the second Rikti Invasion.

New Threats

Rikti Pylons are multi-purpose warning and attack devices that surround the crashed mother ship. It takes a concerted effort to take one of these pylons down, but once enough of these are destroyed, access to the ship may be granted. UXBs, “unexploded bombs” that arm, power up, and detonate if not stopped in time, provide a constant threat. Rikti destroyers zip through zones dropping troops, UXB’s, and Rikti Assault Suits.

New Inventions

The Vanguard base contains a special Vanguard Workbench that will allow for special costume pieces (tied to Rikti War Zone recipes). Vanguard Support Machines (“Heavies”) can be requisitioned using Special Salvage (unique to the War Zone). These Heavies function as powerful pets.

New Missions

The first missions in the Rikti War Zone are for characters level 35+. The characters meet a new contact, Levantera, who introduces them to the U.N. security force, Vanguard. They’ll also meet Borea, who sends them on several repeatable missions in the zone. From there, characters meet contact Serpent Drummer, Gaussian, and also talk to the Dark Watcher and learn one of the darkest secrets of Paragon City.

Rikti Co-op Task Force

The Rikti Co-Op Task Force is available for both Heroes and Villains. It is for 6 to 8 players, level 45 – 50. The mission is given out by Lady Grey, leader of the Vanguard. Co-operative missions create a new layer of depth and story as heroes and villains work toward a common goal.

Issue 10 is now in "Closed Beta" testing on the Test Server. Further details of new stuff will be added here as it becomes known!

 

17th June 2007

MOVE ALONG...NO PLING TO SEE HERE

A fun weekend all round, with members of the Faux Pas and coalition allies levelling like crazy to earn XP, Prestige or plain hard cash!

Nyla Evermind reached level 50, after a hard race against Sinder Block III to see who would make it first. No signature characters were noted to have appeared, but this is probably due to the ongoing testing of Issue 10, which ses the Rikti return to make mischief once again across the planet!

During the weekend, Dollmistress finally broke her curse of never receiving costume piece rewards from defeated foes and found TWO sets of Piston boots AND TWO sets of Bone Wings! Tee hee!

In other news, Sinder BLock has been promoted to Leader within Faux Pas Elite, to facilitate further development of our secondary Headquarters!

 

6th June 2007

HEATSEEKERS FOR EVERYBODY!

Yes, it's unbelievable. But it is also true. Following massive negative feedback from villains over the Statesman's Task Force awarding Heroes the Heatseeker badge for little effort at all, the first patch for Issue 9 (released yesterday) included a low-key undocumented fix to the Arachnos Flyer. Unlike other heralded "fixes"< this update has indeed corrected the Flyer and it does now spawn every 2-8 hours (usually every 5 hours) in Grandville.

A fine way to mark the one year anniversary of Issue 7 and Grandville. Fixing the Flyer means fixing more than just the Transport, the repairs have fixed Grandville itself - the island now functions in the way always intended by its creators.

Today, Dollmistress' 10 month quest to avenge herself against Arachnos Flyer Beta came to an end, when after only two hours of holding vigil over the Grandville Watchtower launchbay, the Flyer appeared. Patiently tracking its path throughout the island, two groups of villains were assembled and made quick work of destroying the Transport vehicle within moments of it making a final stop on the south east beach.

It has been a great day for villainy!

 

1st June 2007

DOUBLE YOUR MONEY!

Yes, Double XP weekend is back for the third time, on the 15th-17th of June. Make sure you clear some space on your calendars to attend and earn twice the normal rate of XP, Infamy and Prestige!

In other news, the Faux Pas ELite base is now fully raid-capable (for defensive raids). This opens the possibility of members practices raids between the ELite base and the main Headquarters!

 

26th May 2007

The Supergroup is still alive and well! Members of Faux Pas spent much of the week teamed up earning Prestige, and spent all Thursday night on a full SG-only team working together!

As planned, the Supergroup converged again today to complete the Crystal Keeper Strike Force and a pair of Respecs. In the early hours of Sunday morning, a few remaining members polished off two more Respecs and the LRSF, where Doll finally found a Numina's Convalescence +Regen/+Recovery recipe!

Well done peeps!

 

25th May 2007

YAY FOR SINDER!

Nine months ago, a diminutive ninja named Lil Demon joined the Faux Pas with many questions and lots of fun ideas. Today Demon's main character Sinder Block finally made it to level 50 following hours of dedicated playing!

Well done Sinder!

Rumours abound that this infamously lucky and extremely generous "Wing King" will now return to other alts and try to raise their abilities too, while hoping to complete the LRSF for the first time!

   

24th May 2007

Today Dollmistress earned her 45th and final Invention Origin Enhancement badge! Other villains may now use her to craft any basic IOs without needing to pay for recipes (thought they will have to pay Doll herself and hand over the salvage required).

The final and 372nd badge puts Doll back up to second place on the Champion Server!

 

20th May 2007

How long have YOU been playing?

Want to find out? Then log in on your villains and find a wandering non-combat NPC whose name begins with M. Click them to find out how long you have played each character. Add up the hours to calculate total in-game time.

Example: Dollmistress

First logged on: 20/1/06.
Total game time: 3212 hours/134 days.
Time passed since first logged on: 16 months/485 days approx.
Total % of life spent playing CoX: 27.6% O.O
Average time playing per day: 6 hours 36 mins O.O

Time spent individual characters (rough figures):

Dollmistress - 1200 hours / 50 days
Dollmistress III - 680 hours
Dollmistress II - 360 hours
Dollmistress X - 350 hours
Dollmistress IV - 280 hours
Jadegirl - 210 hours
Other minor alts - 120 hours total (across 6 lowbie alts)

Other useful wandering NPCs include:

E - Official Real Time (based upon where Cryptic is located)
F - Official Rouge Islands (in-game time)
G - Number of villains in the current zone you are in
H - Lists random names of other villains in current zone
M - Gives total time played, for current villain, since creation
N - Number of times you've logged into the game with current villain
O - How long you've been logged in today with current villain
J - gives statistics on how many times you've used a power today
K - gives statistics on how much damage you have dealt with your powers today

 

16th May 2007

INVENTIONS GUIDES

A quick reminder to members that www.paragonwiki.com holds the best and most comprehensive guide to new Invention Origin Enhancements, if you need to plan how to collect and slot your favourtie sets!

 

12th May 2007

NICE TRY!

The Cahmpion Server villain "community" has begun marshalling troops in efforts to defeat the newly arrived Hamidon. So far, Rebel Assault Crew has been leading organisation, bringing villains together on several occasions to make several attempts at destroying the monster's Mitochondria bodyguards.

No luck so far, but as many wise villains were explaining at the raids, it will take time and patience before a reliable raiding system is solidified.

 

8th May 2007

ARACHNOS FLIER DELTA - DENIED!

From Dollmistress:

At 11:22am UK time, I wandered out of Recluse's Victory, having filled up on Recipes and Salvage.

I flew across Grandville, over the statue. Then I realised what the time was. The previous night, Ewokspy from badgehunter.com had verified my badges, and we both briefly mentioned how hunting the Flier for the Heatseeker badge had turned from frustrating to simple despair.

So I turned back. I checked /whoall, and it turned out I was alone in Grandville. That meant that possibly, I had just respawned the zone. There was some remote chance of a Flier spawn, under such quiet conditions.

I flew to Wiggy the Brit, and waited. Time passed. It was 11:25am, then 11:30am. I figured that as usual, nothing was going to happen.

In a final moment of anger, I flew up to the Hanger, and took a good look inside. Nothing. For a moment I decided that the problem with the Flier might be that it gets stuck in the Hanger launch bay, so I activated Fly, and pressed against the red force field to catch a glimpse down the launch hole.

Nothing.

For a joke, I typed out in Local Chat "Well what, are you gonna make me wait ANOTHER none months?"

The Flier immediately appeared.

I didn't know what to do. As it exited the Hanger, I actually flew inside from the force of my momentum, and became trapped on the wrong side of the force field. I watched the Flier depart, heading east as usual, and panicked.

It was time to do something. I spammed Coalition, Help, Arena, Broadcast, and all the Global channels with something like "FLIEERRRRRRR". Then I remembered to type /stuck, and released myself from the Hanger to give chase.

I was lucky. The Flier (Arachnos Flier Delta) had landed in the eastern courtyard. Thanks to Issue 9, a tiny few of the servers most powerful villains were still online completing sales at the BMT, and within a few minutes (by the time of the second landing) I almost had a full team and we were all in hot pursuit.

But the Flier hits pretty hard, and killed a few of us as we engaged it in bits and pieces. It headed west from the courtyard to the north west Gutter, then stopped again in the north where we gave it a good pounding before it took off again with shields up. In the north, we actually hurt it.

Then it stopped in the north east, just inside the city walls. It was already well into daylight, and I thought for sure that it was going to simply vanish at any moment. I didn't have very high hopes for defeating it, despite this being my first opportunity since last August.

In the east, we dropped it to 3/4 HP before it took off. I knew for certain that it would only stop once more on the beach, if it was even going to stop at all. By this time there was a chatter of confusion on broadcast, with people slowly appearing to help out for their Heatseeker badge but not knowing where to go or what to do.

The Flier landed on the south east beach, the final stop for Delta. I called out that it was now, or never. The few of us around brought absolutely everything we had right down on top if it as a final, desperate effort to kill it.

For a moment, I actually thought we might win. I summoned my Shivan, Snowman, Mini-Blaster, temp power pets and even threw my only rock at it, trying to take it out. The other villains were fantastic, wiping out scores of Bane Spider bosses in seconds and buffing us while debuffing the Flier with all the powers they could muster.

But, in the end, it simply wasn't enough. Without multiple -Fly, we managed to drop Delta to around 35% HP (and falling fast) before it took off for its departure flight, heading east.

Far faster than any of us, it climbed extremely high into the air, where only a few could follow.

I chased that thing straight into the sky with SB and multiple buffs, spamming all the attacks and holds I had trying to knock it back to the ground. Even with Domination, Force of Nature, Megalomaniac, nine yellows and the drive of nine months worth of fruitless hunting behind me, I just could not catch it in time.

At maximum altitude, at the eastern border of the zone, it vanished.

I've had a chance to correct the mistake I made last August, when slow zoning into Grandville denied me Heatseeker by all of 3 or 4 seconds. After such a long time, after so much pointless searching, I failed again.

I'll return to watching the skies, and hoping that the Devs feel some sort of mercy about this GM that has been handed on a plate to the Heroes while Villains live an die over hearing so much as the slightest clue that it might just maybe have spawned somwhere, sometime recently, within Grandville.

With all the excitement, I didn't really have a chance to take pictures while attacking the Flier. All I got was this:

http://www.the-faux-pas.org.uk/fliertoday1.jpg

and a final shot (my new desktop wallpaper) of a heavily debuffed Flier retreating while I pursue, incandescent, willing the thing to die with my very mind:

http://www.the-faux-pas.org.uk/fliertoday2.jpg

The Flier does exist, and still spawns. Sometimes. It doesn't require Bane Spider or Arachnoid deaths. All it requires is an ironically quiet server, and luck.

I'll catch it one day. But sadly, not today.

 

6th May 2007

Statesman taking a Beating!

Members of Faux Pas and VORI teamed up with the Blackguards to a week or non-stop Strike Force adventures, completing the LRSF over 9 times and other SFs on multiple occasions in the pursuit of new rare invention system Recipes!

By the end of the week, just about everyone was either very rich, very much more powerful or very much flying with many new sets of inventions wings!

On a side note - Dollmistress II's faithful Bad Wobot has been promoted for miraculously surviving a double team wipe (pictured below).

 

4th May 2007

ENHANCING!

Dollmistress squanders over 45 million to become the first villainous Field Crafter on Champion, achieving the new Accolade power only a few hours before Dark Web Chambers also grabbed the award!

Officially verified with www.badgehunter.com (thanks to Ewokspy!) with 362 badges, Doll held a top 5 of all time badge collector ranking before other hunters caught up and knocked her back to 9th place. The other badge hunters are slacking!  

VIllains farming RV can now make occasional use of Doll's portable invention worktable facilities to use up Recipes and Salvage without needing to exit RV!

 

1st May 2007

ISSUE 9 - BREAKTHROUGH!

Yes, it's finally here. Pfft to the doubting cynics! Issue 9 has arrived and features a HUGE upgrade in content, ranging from the New Hamidon and Monster Island to Inventions and Auctioneering!

As a brief guide for those pool souls who have logged on the updated game and are looking around wondering "O.O", here are a few start tips:

  • Visit Cap Au Diable, enter the University near the SG Base Portal, and try out the Inventions Tutorial!

  • Villains can now earn, carry around and use Recipes and Invetions Salvage. The inventory for both these is limited, but everyone can store some salvage in the big vault inside the Workshop of the Faus Pas Headquarters. For example, a level 50 Villain can carry 20 Recipes and 50 Salvage, and also store 50 more Salvage in the Vault. Only YOU can access YOUR Vault items, so don't worry.

  • Invention Salvage drops from any defeated enemy that offers you XP. THe chance is roughly 8-12%, depending on whether the enemy is a minion, lieut or boss, etc. The "Info" tab of all enemies has been updated to show what they drop.

  • Recipes are divided into 4 "Pools". Pool A is for defeating enemies. Pool B is for completing missions - there is a 10% chance you will get a Poll B Recipe when you beat a mish. Pool C is for Trials - the Respecs, basically. Pool D is for Strike Force stories. Pool A includes all the basic Recipes and the Costume Recipes, the other three Pools are basically rare stuff that you will need to collect if you want to find complete "sets" of the new Enhancements.

  • Recipes can be for costume pieces (boots and wings), Temp Powers, or Invention Origin Enhancements. The basic "IOs" are just improved SOs. There are also rarer "Set Enhancements" - IOs that can be slotted into specific types of powers, and if you collect and slot more than one IO from the same set into the same power, you start to get cool extra bonuses!

  • To turn Recipes into real items, visit an Invention Worktable, and use the Recipe plus the required Salvage to craft it.

  • Basic Recipes can also be purchased from the Invention Worktables, at a high price. 

  • There are now also "Blue Optimus" Black Market trucks in Mercy, Cap, Shark and St. Martial. Villains from all servers can compete here to buy and sell anything at all. Basically all you need to do is find something you want, check if it is being sold, then bid what you are willing to pay. If your price meets the price of any copies being sold, you will get your item immediately. If it doesn't meet the price, then your bid will become a "Buy Order" and the next time someone sells the item at your price, you will win it if you are the highest bidder. 

  • Selling stuff is also easy - just drag and drop your item into your "transaction slots" at the bottom of the Black Market Truck window, set a price, and post the item. You can post stacks of Recipes and Salvage (up to 10 of each). Be careful when posting stuff for high prices - listing an item costs you a little bit of money each time!

  • Each Villain has a limited number of transaction slots for buying and selling. The game remembers what you are looking for and selling even when you are offline, so you can buy and sell at any time! When you sell or buy things, the game will notify you in your chat window :)

Have fun, and remember there are lots of new badges for inventing and selling items!

 

Issue 9 also has some really kewl new emotes:

 

Emote Binoculars

Emote Camera

Emote Cellphone

Emote Clipboard

Emote Crouch

Emote Drum

Emote DrumLow

Emote Fishing  

Emote FlippingCoin

Emote FloatBooks

Emote Howl

Emote Talk

Emote Waiting

Emote Wounded 

 

And some can be used while moving:

 

Emote FlyPose1

Emote FlyPose2

Emote FlyPose3

Emote FlyPose4

 

Finally, if you are brave and strong enough then go to Monster Island or The Abyss (accessed from Grandville) and fight the crazy Devouring Earth Monsters or rampant Rikti Monkeys!

 

27th April 2007

PARTY ON, CITY OF!

The Test Server Pocket D was rocked tonight by a special three year anniversary party! Badges celebrating the third birthday of City of Heroes will be awarded shortly but for now, Positron, Statesman, Ghost Widow, Lord Relcuse, War Witch and others had a fun time handing out custom badge titles, running the now infamous Maze of Doom and offering skiing lessons to those foolish enough to follow them down the Holiday Resort slopes.

Issue 9 is imminent! 

For more pictures of the party, click HERE

 

23rd April 2007

Long time Faux Pas member Shadowwolf finally returned to the game just in time for Issue 9!

Welcome back, Wolfy! :D

 

18th April 2007

BADGES BADGE BADGES

After a week of harrowing victimisation at the hands of Twixt and other anti-Heroes, Dollmistress earns her 300th badge - Back From the Future, for capturing almost 900 Recluse's Victory Pillboxes in just under a week.

 

15th April 2007

ISSUE 9 - FLIER FIXED?

The Flier has made several new appearances on the Test Server following the latest Isue 9 patch. Hopes are high that it might finally make its way over to the Live Servers, but Lord Recluse assures Bane Spider pilots everywhere that this is all Freedom Phalanx propaganda and highly unlikely.

Sadly, Arachnos seems to has deployed all its Flier units to defend the Tangle, resisting attacks from Paragon's finest as part of the Statesman's Task Force. Whether the Heroes leave any alive for us to play with is yet to be seen...

 

12th April 2007

HISTORIC VICTORY!

Members of Faux Pas joined dozens of other villains on the Test Server today to launch the first successful attack on the monstrous Devouring Earth abomination, Hamidon!

It took five hours and the lives of many many Mastermind pets, but finally all waves of Mitos were extinguished and Hamidon was defeated for the first time in City of Villains history. The raid was led by Human_Being, a member of the Faux Pas "Weirdo Storage Inc." Supergroup based on the Test Server. Dollmistress III acted as lead support Corruptor, buffing and healing the dedicated Melee teams who bravely charged into the mouth of hell to tear apart Hami's bodyguards as the first wave of attack.

Well done all!

 

10th April 2007

FAUX PAS NEEDS YOU!

For healing. Lots of healing.

We are getting very close to earning our third and final Supergroup Healing Badge, basically the final badge we ever need to collect. If anyone in the Supergroup has a healer, please use them whenever possible and build up healing points for us.

If we get the badge before Issue 9 arrives, it will allow us to free up space inside the Inspiration Collectors for the new Hami Inspirations.

 

10th April 2007

MONSTER ISLAND!

With demand ultra-high for the new "Hambrosia" Essence of the Earth Inspirations (60 sec invincibility against Hami damage!) War Witch has kindly loaned Lord Recluse a top secret submarine for infiltrating the war-torn Monster Island within Paragon City!

Villains can hitch a ride on the submarine from just north of the Fab in Grandville. Inside you will discover Devouring Earth Monsters, and Rikti Monkeys! No more farming endlessly for the Zookeeper badge! 

 

9th April 2007

IMPORTANT INFO

Yes, it is true that when Issue 9 arrives, the crafting badges will be awarded for ALL acts of crafting, not just crafting Invention Enhancements. This will include converting raw base salvage to refined base salvage.

Some guidelines for Supergroup Members:

Your salvage belongs to you, so we have no problem with you using the base worktables to convert your own collected salvage into refined salvage for working towards the new badges. However, please do not:

1 - Craft base details and place them in the base

2 - Craft buffs at the Empowerment Stations unless you are using your own collected stuff (they are a waste)

3 - Take raw salvage from the stores and use it to create refined salvage.

If you are a serious badge hunter and are looking to get the crafting badges, then speak to Doll or Doc after Issue 9 arrives and we will see about handing you lots of raw stuff to convert :)

Crafting tables will obviously be set up in the base asap, along with the weird salvage lockers. 

If you do convert any raw base salvage into refined components, then please consider dropping the finished pieces int the base racks for safekeeping.

 

8th April 2007

ISSUE 9 BADGES

Just a simple list for now - they will be added to the badge page closer to launch

EXPLORING

Geneticist - In the Abyss at 577, -36, -1113 (door of Jurassic Park parody building)
Reborn - In the Abyss at 679, -544, -3189 (middle of watery pit, where Hami spawns)

INVENTING

Inventor - Finish the Inventions Tutorial

Artisan - Craft 50 IOs
Master Artisan - Craft 100 IOs
Craftsman - Craft 500 IOs
Master Craftsman - Craft 1000 IOs
Fabricator - Craft ? IOs (5000?)
Field Crafter - Not sure what the requirements are yet. Apparently this badge is an Accolade that lets you summon a crafting table anywhere. People have said that Master Craftsman and all the memorising badges are needed to get this.

 

SELLING

 

Broker - Sell 50 Recipes

Inspiring - Sell 50 Inspirations

Scrounger - Sell 50 Salvage

Enhancer - Sell 50 Enhancements
Vendor - 10 total sales
Salesman/Saleswoman  - 50 total sales
Tradesman/Tradeswoman - 100 total sales
Merchant - 250 total sales
Peddler - 500 total sales
Retailer - 1000 total sales
Dealer - 2000 total sales
Auctioneer - 3000 total sales
Businessman/Businesswoman - 4000 total sales
Black Marketeer - 5000 total sales
Shopkeeper - 6000 total sales
Power Seller - ? total sales (10,000?)

 

MEMORISING

 

(if you craft the same IO - same type AND same level range - multiple times, you get a badge and can then avoid paying lots the next times you craft it. Memorising takes about 2-10 times "practice").

Debuff, Taunt and Confuse(?)

10: Declining

11-20: Decaying

21-30: Despoiler

31-40: Dismantler

41-50: Retrograde 

Healing

10: Medicator

11-20: Mender

21-30: Rebuilder

31-40: Revivifier (lol)

41-50: Reanimator

Defense, Resist and Intangiability

10: Armorer

11-20: Guardian

21-30: Protector

31-40: Security

41-50: Defensive

Mezz

10: Blinding

11-20: Beguiller

21-30: Charming

31-40: Charismatic

41-50: Mezmerizer

Endurance (Mod and Red)

10: Energy Conservationist

11-20: Battery Powered

21-30: Nuclear Powered

31-40: Mystically Powered

41-50: Perpetual

Recharge Red, Interrupt

10: Trigger Man

11-20: Hired Gun

21-30: Hit-Man

31-40: Sniper

41-50: Sharpshooter

Acc, ToHit

10: Major

11-20: Colonel

21-30: Lt. Colonel

31-40: Major General

41-50: General

Damage, Knockdown

10: Munitionist

11-20: Weaponeer

21-30: Warhead

31-40: Arms Dealer

41-50: Lord of War

 

Travel

 

10: Pilgrim

11-20: Vagabond

21-30: Wanderer

31-40: Walks the Earth

41-50: Nomad

Yeah. That's SEVENTY new badges! Yikies...

 

4th April 2007

INVENTIONS INFO

For a general summary of the Issue 9 story so far, go HERE

Also check out the Test server forum on the official City of Villains website, or the Vidiotmaps.com forums!

Doll will be updating the badge guide and other important website areas asap.

 

3rd April 2007

LET THE MADNESS BEGIN!

Finally those of us who were forced by a scary NDA to keep our mouths shut about testing Issue 9 can now relax and spread the gossip far and wide - the testing of Issue 9 is now open to the general public!

For a guide on how to access the Test Server, go HERE

For a lowdown of the Test Server events so far, go HERE

Doll will be setting up an Issue 9 news section in the near future, if you can't access Test, stay tuned for the Issue 9 facts. THe new update should appear on the Live Servers around the time of the City of Heroes third anniversary (early May).

Doll loves her Tech Wings!

 

28th March 2007

One Year Today!

Today is the one year anniversary of this website, the focused relaunch of the ailing Faux Pas villain Supergroup, and the creation of this Supergroup website!

We are inside the Top 20 Supergroups on Champion, and still surviving! Well done and thankyou to everyone who is or has ever been a part of Faux Pas...you all have no lives and we love ya peeps!

Today is also Dr. Evermind's BIRTHDAY! And apparently General Confusion's birthday is nearby too! HAPPY BIRTHDAY EVERYONE AND EVERYTHING!

  

22nd March 2007

TESTING TESTING 1 2 3

The Test Server Beta of Issue 9 remains closed, with selected player being invited to try out the new systems and take out the even scarier incarnation of Hamidon...

Once the Beta opens up to the general public, info will begin appearing here to keep everyone informed of the latest badge, mission, invention and auction highlights.

To review the latest Hamidon news, go HERE

 

20th March 2007

PARTIES AND CEREMONIES

Ghost Widow, Ex Libirs, Positron and other special guests attended both the St. Patrick's Day celebrations and the closing ceremonies of the third Champion Server Olympics. Many new villains had a blast chatting with some of the architects of the Rogue Islands, while others tried to find favour with the most infamous signature evil doers!

Ghost Widow has been spotted recently sporting a new red costume, replacing her old black/purple attire. Has she finally overthrown the Red Widow, or did she simply kill a hero recently in a particularly messy manner? 

 

13th March 2007

A message from your Mayor:


St. Patrick's Day is coming up, and for those of us not of legal drinking age, it's party time in Pocket D instead! There'll be a couple little events going down starting at 8PM EST on St. Patty's Day (Saturday the 17th) in the D. Here's the timetable:

8:00 PM - St. Patrick's Day Party Kickoff
8:15 PM - Best Kilt and/or Leprechaun Based Costume Contest

* Bring a kilt or Leprechaun based costume - Inf prizes for the top 3!
* Full set of Halloween Costume Salvage for 1st place!
8:30PM - 'Drunken Brawl' Arena Event
* 64-man Battle Royale
* All levels permitted
* Only melee-based characters admitted! (Scrappers, Tankers, Brutes, and Stalkers) This will be regulated.
* Travel Powers will be disabled.
* Last Man Standing.
* FREE Synthetic Hamidon Origin Enhancement or Hamidon Origin Enhancement for the last one alive! (and no - no Dmg/Rng)
9:00 PM - Party Ends

 

11th March 2007

OLYMPIC GOLD!

X-Evermind wins a Gold Medal for the role he played in the Blackguards Alliance LRSF team on Saturday. The team achieved fastest completion of the LRSF across the server, almost besting the Blackguards (plus coalition allies!) record of 48 minutes!

Well done Evermind! :D

 

9th March 2007

Upstanding Mayor type stuff...

Demoniker and Dollmistress succeeded in their bid to become Mayor and Vice Mayor of Champion, much to the disdain of many Heroes (tee hee!)

Many thanks to everyone who voted for us!

 

6th March 2007

DENIED!

The Test Server has been closed to the public. A few lucky souls are being invited to check out the new Inventions System which was fully activated today, before the Server is reopened to everyone in about two or three weeks time.

 

4th March 2007

VOTE FOR ME!

Heya peeps, vote for Demoniker and Dollmistress for Mayor and VIce Mayor of the Champion Server! We are the only villains nominated!

To vote, visit the Official CoV Website, open the Community Menu, click on Forums, scroll down the list of Forums until you reach the Servers, click on Champion, then find the Ballot thread. You will need to quickly register a Forum account if you don't already have one - it's easy to do.

Voting closes on the 7th!!!

 

27th February 2007

SPORTSMANSHIP IN THE ROGUE ISLES!

The third annual Champion Server Super Olympics began with a ceremonial passing of the torch, honoured by hero and villain alike. Doll III ran her lap on behalf of the Faux Pas from Sharkhead to Nerva, handing off to Demoniker, leader of the Blackguards.

The Olympic events continue to run for the next 4 weeks.

In other news, the Arachnos Flier continues to elude all hunters within Grandville, and there remains no sign of Inventions on the Test server (yet!). Plans are afoot between Fuax Pas leaders and the recruited bosses of L.O.S.T. to build a special high-security storage facilitiy for protecting member's inventions and recipes - stay tuned for more developments once Issue 9 has been fully tested!

 

23rd February 2007

TESTING THE SKIES

Yesterday, Dollmistress discovered the Arachnos Flier on the newly patched Test Server. You can read the full report HERE

Later that same night, a secret contact in the Arachnos underworld rewarded Faux Pas for Dollmistress' efforts, supplying us with an early prototype of the Flier, for display in the Headquarters.

A satisfying conclusion. Now all that is required is for this crazy jet-black sky jockey to actually appear on the Live servers for a well-deserved beating!

 

22nd February 2007

RECLUSE's FAILURE

Dollmistress X has ended her 5 day long campaign of terror within the Hero base of Recluse's Victory, having becoem bored with HVND PvPer and hitting NPCs with baseball bats. She is now returning to active duty.

p.s. Stop asking how she did it!

 

21st February 2007

OLYMPIC GAMES!

This weekend sees the launch of the Third Grand Champion Server Olympics, which shall run from Saturday 24th February and continue for four weeks through to late March!

A ceremonial passing of the torch ceremony will open the Games, and Doll has been invited to be one of the bearers (oops). Details of all the events and how to register in advance can be found at: THE OLYMPICS WEBSITE

Members of the Faux Pas and Haven are encouraged to get involved in the fun. THere will be lots to do on all days, both Heroside and Villainside!

 

21st February 2007

CAN IT BE TRUE?

Dollmistress has been spotted flying in circles around the outskirts of Grandville.

This can mean only one thing...the Arachnos Flier has ben sighted!

Apparently, news is pouring in form the Test Server that the newest game patch has once again "repaired" this crazy Helicoptor. Lord Recluse refused to comment on the issue, and a spokesperson for the Union of Bane Spider Executioners was quoted to respond with "I will believe it when I see it".

KEEP WATCHING THE SKIES!

 

18th February 2007

TEAMSPEAK?

Flash Firestone, elder Statesman of L.O.S.T. has brought yet another gift over to Faux Pas - a voicechat server account, which he is paying for.

Members of Faux Pas with a microphone and headset to spare can download the client software at www.teamspeak.org and join the other verbal gerbils already online. 

Login details are VS1. OSG.CC :8894 (password = villains).

See if it works, peeps!

 

17th February 2007

ROBOTS OUT OF DISGUISE...

"OP1357" (aka. Optimus Prime) seems unhappy with Arachnos for their blatant copyright infringement, enslaving a legion of his clones to serve the Rouge Isles as Black Market Trucks. 

He was spotted protesting in Grandville last night, but was barred from meeting Lord Recluse in person.

Auctioneers, transform and roll out!

16th February 2007

INVENTIONS OVERLOAD

News concerning Inventions, particularly the idea that Story Arcs will reward special rewards unavaiable anywhere else, is causing a huge mess over at the official CoX website Forums.

Check out the arguments and have your say! The Devs are listening!

 

15th February 2007

HERE WE GO AGAIN...

Exactly one year ago, this loony floating Max-Headroom wannabe turned up simultaneously in Paragon City and the Rogue Islands, inviting both Hroes and Villains to his new interdimensional nightclub which frankly, doesn't seem to exist ANYWHERE!

Much faun was had, even before this "DJ Zero" nutjob installed a fully operational monkey arena and ski lodge in the new, mind-boggling locale. Heroes teamed with villains, Snaptooth got a kicking, and rewards were passed out to all the lucky paritcipants.

NOW YOU GOTTA DO IT ALL OVER AGAIN!

This year, your shopping list is:

1. Find Scratch. He is a contact. He will give you a two-mission story arc. To complete the second mish, a Hero must help you (eww!).

2. Tag along with a Hero on their two-mission arc, and help them grab a Girdle. You'll now receive a badge and a Temp power and unlock DJ Zro as a contact.

3. Work for DJ Zero and pwn Snaptooth. Remember that taking him down 5 times will award you a badge, and so will beating up 333 of his Red Cap followers.

4. Each time you complete DJ Zero's mish, you can choose a reward. There are 5 to collect - both badges, and costumes! 

CLICK HERE for more details!

 

13th February 2007

TECHNICAL DIFFICULTIES

Dollmistress' poor abused Graphics Card died today, at 8pm UK time.He will be missed. For future reference - dropping a large heavy object on to an exposed Graphics Card circuit board WILL cause irrepairable damage (doh!)

Fortunately, Dollmistress was sufficiently obsessive to immediately buy a new card, and was back collecting Valentines Day rewards within 24 hours. Woo hoo!

12th February 2007

SUPERIOR TECH!

Thanks to lots of dedicated members and the new Base Upkeep changes, Faux Pas have gradually been accumulating an excess of funds which is now being put to use by Dollmistress III to show off some of the more rare and unique Supergroup loot available to high-society villains!

She even sacrificed a Rikti Datapad, to construct a super-neat Rikti Advanced Terminal, for all our defensive and teleportery needs! 

Above: Mega Monitor Below: Advanced Terminal

Now if only the Devs would fix the Fusion Generator!

A CHILD?

In other news, Dr. Evermind and Nyla (former co-leader of the Faux Pas) were perplexed today by the arrival of "Nyla Evermind", who claims to be their daughter!

 

11th February 2007

L.O.S.T. AND FOUND!

The mind-control probes secreted within L.O.S.T. HQ have finally taken their toll on the leaders of this weary villainous Supergroup (tee hee). As of this weekend, the active core and leadership of L.O.S.T. will be transferring over to join Faux Pas and Faux Pas Elite, bringing with them a lot of very useful slavage and enhancements, in addition to a whole lot of kewl skill, experience and generally welcome fun!

Shinobi's Mist and Flash Firestone have been friends of Faux Pas leaders for a long time. Shinobi was the only person who proved as bloody-minded as Dollmistress, on the infamous day of the "Arachnos Flier Hunt to end all Arachnos Flier Hunts".

Everyone be nice ot these new kewl peeps, and they might even invite you on one of their LRSF adventures!

  

10th February 2007

LORD STRYKER IS NICE?!

Looks like the Heroes of Paragon City have finally stopped fighting over Hamidon and started cooperating again during Raids to nab their precious little Hami-Os. Be warned, villains!

Stryke Force in particular, no longer seem to be griefing Raids or being generally weirdo-shaped anymore. This has proven a big help to Faux Pas' new heroic Supergroup (Haven), which is growing and actively helping out both new Heroes and disguised villains from Faux Pas!

 

8th February 2007

HAIL TO THE KING

King ZOra defeats the second and hardest incarnation yet, of the MAZE of DEATH! Well done King!

Now to make it even harder...

 

6th February 2007

OFFICAL ISSUE 9 STATEMENT

The official CoX Forums have been buzzing like mad about Issue 9. A specially dedicated Forum Moderator (some kinda mad scientist guy) has been trying to answer player questions, and Positron himself has recently been interviewed on what can be expected in the upcoming expansion! 

New key points include:

Invention Enhancements come in two types - standard common versions and special "set" versions. Standard types work just like Training/DO/SOs, except you cannot outlevel them, and they are a little bit more effective. THese IOs can be built at University/Supergroup Invention Worktables.

The "set" IOs are different. Basically - There are IOs that are very rare, and require specific, personal Recipes to create (as well as Invention salvage). There are many different "sets", and each of these has a certain number of specific IOs in it. If you collect and create some, or all the IOs form a specific set and slot them into the right type of power, then your entire character will receive a bonus.

Confused? Well - imagine IOs are pieces of armour. This would mean "set" IOs are special suit of armour, like for example: "mythril armour". To properly get the bonus for this armour, you need to collect recipes and salvage ot build the helmet, gauntlets, chestplate, etc...until you have it all.

Special Invention stuff will drop from defeated enemies (one drop per boss/EB/AV), missions, Stories, SFs and Respecs. This is a huge matter of debate at the moment, cos a lot of peeps are angry about rare stuff being tied up with specific mission arcs, or only one member of a team getting the best "loot".

Costume/Temp Power Inventions have now been confirmed. ROBOTIC WINGS AND BONE WINGS are among the Costume recipes! Yay!

The Hamidon Raid is going to become a "Trial" (kinda like a big one-mission SF). It will become avaialble to villains, since Hami seems to have "broken through" to The Abyss...a dark villainous realm yet to be explored...

The trading limit on Infamy is going to be raised! This might encourage "gold farming" in CoX, but it will also make money a LOT easier to transfer!

 

3rd February 2007

ELITISM!

Faux Pas Elite continue to gain Prestige and new members (both from Faux Pas and newbies form Mercy).

The Faux Pas Elite base is now in its advanced stages - we have teleporters installed ot all zones, and Inspiration/Salvage Stores just begging to be used!

Any member of Faux Pas or Faux Pas Elite is entitled to question whether they should be in the branch they have been assigned, and new players especially should be moved over to Faux Pas whenever space is avaialble. Speak to Doll or Doc to get yourself moved around. Remember - you can use Coalition chat to speak to members of the branch you aren't in, so don't worry about teams and socialising!

Faux Pas Elite, should be reserved for peeps with a lot of alts, or for older high level mains who need a home to rest and recover from their wounds :D

 

31st January 2007

NAUGHTIES!

Project MANDA and Dollmistress of the Faux Pas went on a little "adventure" to collect their Inventor badges and Invention Origin Enhancements!

We could tell you how, but we would have to kill you!

It was a fun prank. No MANDAs or Dolls were harmed during the creation of any Inventions.

 

28th January 2007

ISSUE 9 LATEST

Hot from spies buried deep within the buggy netherregions of Paragon City - here is a nice preview to what you will need ot get involved in once Issue 9 hits the Live Servers!

Sadly, the nice people of Vidiotmaps.com seem to favour Heroes and their wacky ways, rather than explore the villainous side of life. We've yet to see any true images form the inside of the Cap Au Diable University, but no doubt some ingenius evildoer will find a way soon. Enjoy!

For reference to everybody, and for fleshing out as information arrives:

1) Locate and complete the new Hamidon Encounter Raid (V&H)
2) Pick up any related Exploration badges located with the new Hamidon, and any badge(s) for the raid itself. (V&H)
3) Complete the Statesman SF, collecting any badges rewarded (H).


4) Salvage - SG Leaders:
(a) It has been suggested that old base salvage (perhaps refined or unrefined) can be converted to Invention Salvage at a loss. This might mean the same kind of "loss" as converting Infamy to Prestige, but may not be. PROTECT your salvage, and be fair to dedicated SG members who might want some of their stuff back for inventing.
(b) Bases will need Worktables - possibly all 6 types. Make sure your base is ready.

5) Salvage - all:
(a) Salvage trays will change. It is possible they will become limited in size, perhaps smaller than they are now. Be warned and ready.
(b) Recipe trays will add to your inventory.
(c) Completing additional missions for Invention contacts will increase the size of your Salvage/Recipe trays. Get these done!
(d) Time to start collecting! Get all the Invention salvage you can muster! Sort it by rarity! Find where the uber loot can be gathered (LRSF anyone? New Hammi? New Moon zone? Specific missions?)

6) Enhancements: A primary result of inventing. These offer SO-type bonuses, but must also be grouped in correct "sets" for maximum effect. Time to replace those SOs and rethink your builds! Get those Respecs ready!


7) Other Inventions:
(a) Costumes (get these done or yo will feel small and sad)
(b) Badges (for Inventing, Invention missions, Invention story arcs, University Exploring, etc - Grab these!)
(c) Temp Powers (probably a low priority)
(d) Base Items (something to think about)

8) Consignment Houses: Unless a new currency magically appears in CoX, you are going to NEED some of this to complete your recipe and salvage collections. Inventions are personal to each character. What sort of an economy results from the Consignment Houses depends on US. There WILL be players attempting to set huge prices on the "kewl loot" they have farmed for hours and hours. There will be attempts to fleece old billionaire players for all they are worth. Just remember - it doesn't HAVE to be that way. We can work together to maintain fair trading/sales. We don't even need to use the Houses if we don't want to (apparently). We can combine efforts at farming the invention salvage, prioritise individual needs and cooperate to satisfy our wants.

Obviously, every addicted nutjob-type player will want EVERYTHING IMMEDIATELY. Just remember, that this time that sort of thinking might not be helpful, and getting everything might not even be possible.

 

28th January 2007

TWICE THE MADNESS

It was fun while it lasted, and now it's time for the sad, inevitable withdrawal. No more double XP.

Members of the Faux Pas earned over 900K Prestige during the weekend, which was pretty good considering some key members were using the opportunity to level up Heroes or farm Infamy in preparation for Issue 9. Well done peeps, and yay for the new masses of 50s!

 

27th January 2007

HEROIC SUPERGROUP NO MORE!

Following her slip back into evildoing, Dollmistress AKA Jadegirl has acquired a fully functioning Heroside Supergroup named "Haven" and is currently working on twisting its former virtuous Headquarters to her own nefarious desires!

Any member of Faux Pas or friend, associate, etc who either already plays Hero characters or is curious to try out City of Heroes is welcome ot sign up to this Supergroup and help build it up into a legend in its own right!

This might prove useful when Issue 9 arrives, for selling/trading/general Heroside presence purposes. 

 

27th January 2007

HERO OR NUTJOB?

Celine "Jadegirl" Orken, former Heroine of Paragon City, now seems ot have caught up with herself. Spotted over the past few months in dimensionally "fuzzy" locations such as Pocket D and Recluse's Victory, Celine now seems to have evolved back to her future villainous self and has begun recruiting unwitting Heroes of Paragon City into her own personal bad of undercover operatives.

You aren't the only one who is confused. An elderly, Kheldian-enhanced instantiation of Dollmistress has even been seen floating across the skies of Peregrine Island, searching to redeem hr former self for the good of mankind. These weirdos must be treated with extreme caution, they are not the REAL Dollmistress!

 

25th January 2007

THE MAZE OF DEATH!

Over the past yar, Dollmistress III has pretty much brought to life every possible concept that can be realised within a Supergroup Headquarters.

Or so she thought, until someone suggested constructing a maze!

The monstrous mini-game, dubbed the "Maze of Death", or "Maze of not-quite-death but-at-least moderate-frustration" has been played thorugh by member of the Faux Pas, Coalition allies, and unsuspecting lowbies of Mercy Island (tee hee!).

Doll III appears to enjoy racing villains against each other, and offers prizes to those crazy enough to enter a room she can edit and alter at will WHILE they are still inside it!

BE WARNED!   

 

23rd January 2007

Issue 9 Update

The first pictures of the interior of the CoX Universities, Auction Houses and "Black Market Trucks" (AKA Optimus Primes) have been leaked by the Paragon City Times!

Rumours abound regarding why the leader of the Autobots has decided to pursue a career in supplying cheap loot to Rogue Island villains, and Statesman is leading the Freedom Phalanx on a full scale investigation.

The Issue 9 update, due sometime this Spring, will definitely feature the ability to collect invention salvage and recipes for creating at least new super-enhancements. Whether costume pieces and powers are also on the recipes lists, only time will tell. 

"One shall sell. One shall buy..."

 

21st January 2007

HAPPY BIRTHDAY DOLLMISTRESS

Just a quick mention to point out that (the original) Dollmistress is one year old today! Be wary, she is showing off her new Sprints, Sand of Mu and base trophy items ot everyone...

 

18th January 2007

GIMMEH XP!

The 26th-28th January will see the return of DOUBLE XP WEEKEND! Supergroup members are encouraged to use SG Mode and earn masses of Prestige either with new upcoming alts or farming on their good old fashioned mains!

Leaders of the Faux Pas will definitely be around (duh) to collect Prestige and XP at extremely alarming rates. Hopefully, the event will extend into the early hours of Monday, and if we are very lucky the Arachnos Flier will make an appearance either upon the arrival or departure of the doubled-xp conditions.

Remember folks, last time Ghost Widow visited the server and teamed with members of the Faux Pas on the final day of the madness! Keep an eye out for villainous celebrities! 

 

11th January 2007

MOST WANTED

Dead or Alive! (preferably dead)

Reward: KUDOS!

Tee hee. Just an excuse to post a picture of Twixt on the news page. IF you don't know who "Twixt" is, then you are either not form the Champion Server, or not level 40 yet. Gotta love him for being simply the most annoying and incredibly obnoxious Hero in a PvP zone near you!

Many dolls died to bring us this information...

Quick Guide to Avioding "Twixt Debt":

  • Twixt's Modus Operandi is to find an unsuspecting victim and fly above them, well out of sight.

  • Once he has taken stock of your position, he will locate the closest group of NPCs hostile to his victim (i.e. Longbow).

  •  Twixt will then proceed to Teleport Foe his victim into the mob, and then immediately cast Terrify, attempting to hold his prey.

  • If the victim does not possess a Break Free, then may very well be defeated by the NPCs, incurring double debt :(

  • If the initial attack does not defeat his prey, Twixt will begin to launch flurries of melee attacks and his patented "eye-beams of annoyance". He also favours Air Superiority, and will attempt to score hits while whizzing back and forth past a flying or superjumping enemy.

  • On some occasions, he will also be packing a Heavy, to save him from tough encounters.

The best defence against Twixt is to avoid him. He has no qualms about teleporting a victim into a Police Drone or hostile pillbox, and his AIM is to give you debt.

Twixt is not particularly tough, and has been killed many times by various villains. His perception and DPS are not particularly high - his most potent weapons are (a) persistance and (b) Teleport. Twixt is incredibly hard to pin down, and will teleport away immediately if he senses he is in any danger whatsoever of losing a PvP encounter. He will then return, fully stocked with new ways to kill people.

BE WARNED!

 

7th January 2007

GENEROSITY!

Famed evildoer Ms.Ambrose has made a significant donation to the Faux Pas, as part of her crazy Port Oakes and Mercy Island Infamy giveaways in preparation for her departure from the Rogue Islands.

The cash will remains in safekeeping for now, reserved for future contribution towards anything the Faux Pas might need when the Inventions and Auctions systems arrive. 

 

5th January 2007

NUMBER 5 IS ALIVE!

The fugitive Emperor Rut Ro, former Assault Bot to Dollmistress II, continues to remain at large within the Rogue Islands. Last seen when arrested by Freedom Corps (below Paragon City Police footage was taken just prior to his escape), the rampaging Bot seems determined to become a villain in his own right, protesting against the prejudice Arachnos ranking systems which prevent Mastermind Pets from achieving recognised threat levels!

 

1st January 2007

LOOKING TOWARDS THE FUTURE

The new year begins with a great day for the Faux Pas. Thanks to the tireless hard work of our members we finally have accumulated enough Prestige to purchase a Secure Plot for the Headquarters, meaning that when the CoP Trial returns to the Live Servers we will be free to collect as many Items of Power as we can afford/fit, instead of the single IoP allowed in Unsecure Plots!

The new Plot will also allow placement of multiple Energy Generators and Control Computers, essentially offering us limitless growth potential for a long time to come!

Of course, placing our new Plot required the almost total demolition of the Faux Pas base. All essential functions are however operating, and anyone who wishes to be involved in building the new base is free to offer ideas and suggestions about room concepts, colours, lighting, details, or anything else you can come up with.

UPCOMING DEVELOPMENTS

By now most villains should be aware that sometime in the next couple of months, CoX will be expanded to include both an Inventions and Auctions system.

These new additions will probably appear before Issue 9, which should arrive by March (if not sooner) and introduce a new ongoing storyline for both Heroes and Villains, who may in fact need to combine forces in order to thwart a returning foe.

The Inventions system will be based within the Cap Au Diable University and allow villains to collect Invention Salvage and Recipes to construct special Invention Origin Enhancements (IOs - which will apparently slot into Power Sets instead of specific Powers) and even new costume pieces (such as wings!)

The Auctions system will be based in the "The Black Market", which will open in multiple zones across the Rogue Islands. VIllains will be able to buy and sell items related to the Inventions System, and just about anything else you can think of. 

According to recent news, there will be badges related to both new systems.

Finally, a few eagle-eyed villains have noticed that construction has begun in Port Oakes, just south of the Arena, linking the south-western pier directly with the Port Oakes/Cap Au Diable Ferry. Rumours and whispers have suggested that this new feature will develop into nothing less than a Rocket or Shuttle launch pad, connecting Port Oakes to a space-bound zone.

Lord Relcuse refused to comment on the construction, although he seemed adamant that it must go ahead on schedule to combat a great threat to Arachnos. 

When asked about recent seismic disturbances on the Moon and whether the shuttle/rocket is planned to travel there, Lord Recluse walked out of his Press Conference, mumbling something about "...the stupid Fifth Column...".

 

31st December 2006

WHILE THE CAT'S AWAY...THE DOCTOR FOUNDS ANOTHER SUPERGROUP!

Due to oversubscription of old and new alts to the Faux Pas roster, Dark Evermind and Dollmistress IV have splintered off into an extension of the main Faux Pas Supergroup to create the shiny new "Faux Pas Elite". All members of Faux Pas are welcome to sign up to this new Superg